π¦ T-MINUS 7 DAYS: WHAT TO SAVE π¦
β οΈ Operational Prep Briefing β’ Season 1: The Crimson Plague β οΈ
Commanders of ENDD,
Season 1: The Crimson Plague is just around the corner. To make sure we all have a smooth, stress-free start, we need to talk about resource management. The way you handle your inventory right now directly impacts how easily you will progress on Day 1.
Here is a breakdown of three critical resources you need to stop using and start hoarding today, and exactly why they are so important.
1. STAMINA MANAGEMENT
Please stop burning your stamina inventory today and keep them for Season 1.
- Why: When Season 1 starts, every single commander will need to independently initiate rallies against Doom Elites. Securing "First Blood" on 30 different Elites is how you get the Mutant Crystals and Immunity Proteins required to jump-start your Virus Research Institute. Additionally, we will be running conquests on lands just like we did at the start of the game, which will also consume significant stamina.
β οΈ THE STAMINA MATH
- Running 30 rallies will cost you 600 stamina right out of the gate, and that doesnβt account for any failed rallies.
- The faster you knock these out on day one, the faster your virus tech scales up.
- Save your stamina awards so you can breeze through this without getting stuck waiting on stamina regeneration.
- Goal: Aim to start the week with 2,000 stamina.
2. SPEEDUPS (HEALING, BUILDING, AND TRAINING)
Season 1 introduces new buildings and new combat mechanics. Your stash of speedups is your tactical safety net.
- Building Speedups: On Day 1, you will unlock brand-new facilities like the Virus Research Institute and Protein Farms. Instead of waiting on construction timers, use your building speedups to instantly rush these facilities. This lets you bypass the early bottleneck and start generating seasonal resources immediately.
- Healing Speedups: Season 1 introduces the RA Virus. When attacking corrupted targets like Doom Elites or Strongholds, your troops will take extra damage if your Virus Resistance isn't high enough yet. Even playing it safe, expect a spike in wounded troops. Having a large pile of healing speedups means you can instantly recover your squads and get back to the action without being benched.
- Training Speedups: While healing is the priority, there will be some inevitable troop losses as we expand our territory. Hoard your training speedups to ensure your main squads are always topped off for big rallies.
3. TELEPORTS (ADVANCED & ALLIANCE)
Season 1 requires a lot of map movement. We will be relocating frequently to capture Strongholds, group up at Outposts, and support each other. The slow drip of free teleports won't be enough to keep everyone grouped up comfortably.
Having a healthy stash means you'll never be stuck far away from the action or out of range when CptHarry, LtHarryBz, or the rest of our leadership team sets a rally point.
| Source Store | Item Type | Cost | Priority / Value |
|---|---|---|---|
| Alliance Store | Advanced Teleport | 7,500 Alliance Points | β‘ BEST SOURCE (Buy out every refresh) |
| Alliance Store | Alliance Teleport | 2,500 Alliance Points | β‘ BEST SOURCE (Buy out every refresh) |
| VIP Store | Advanced Teleport | 600 Diamonds | π HIGH VALUE (Limit: 3 daily) |
| Diamond Store | Advanced Teleport | 1,500 Diamonds | β οΈ EMERGENCY ONLY (Avoid paying full price) |
| Diamond Store | Alliance Teleport | 500 Diamonds | β οΈ EMERGENCY ONLY (Avoid paying full price) |
- Pro-Tip on Alliance Points: Keep hitting the "Help" button, running Marshall, and maxing your Alliance Tech donations to keep your points flowing.
π§ COMMAND DIRECTIVE
"Relax, stick to your daily routines, and tuck these items away for next week!"